It was an honor to lead the development team at OneManStudio for the game "Matchbox", owned by OG/HotWheels, designed for Switch platform. From conceptualization to final optimization for the Switch platform, as Lead Artist, I was responsible for overseeing the design of the game's environments and objects and obviously producing art. For months, I immersed myself in every aspect of the project, from creating models and sculptures to vertex painting and texturing. Some of my tasks in this project were: modeling, sculpting, texturing, concepting, optimization, shader development, time planning, weekly tasks, level design/set dressing and testing.
Please note that all images associated with the project belong to OG, (HotWheels/MatchBox) and OneManStudio.